At the end of the screening, we took in our feedback sheets and had a look at them. Just from the screening and watching the people's reactions, we could see that we were doing something right as a few of the girls were jumping at some of the parts of the trailer. For example, at the end of our draft trailer, we had a shot where Diederich jumps towards the camera right at the very end. This made them jump out of their skins. Another part that made them jump was where Diederich was revealed from behind the letters pinned on the door. We were all pleased by the reaction, as our trailer was the only trailer that made people jump like that.
However, some of the comments we recieved contradicted the reactions. One person said about how the shot of Diederich running at the camera looked a bit too humerous. This could be because the person playing the character wasn't intimidating enough, or was a bit small. If George had of played him then it would have looked a little better because he is bigger than Adam, and would therefore, look more intimidating. Rather than reshooting with a different Diederich, we thought we would have a go at making the shot look better in the editing room. We did this by adding in flask blackouts where the music "Booms" on the soundtrack where he charges towards the audience. This is a quite an unnerving scene, and with the right effects, it could be very effective. The blink shots show are nervousness in the eyes of the camera, saying what a daunting figure this Diederich is. It also shows how mysterious he is too. The fact the trailer doesn't reveal anything about his past also backs the enigma up.
Some of our media class also commented on the lack of sound in our caption screens ("New house" and "New fear" etc.). We were thinking hard for a while on what to fill these gaps with before the screening, but in the end couldn't come up with anything. However, once we had recieved our feedback sheets, people had put ideas into our heads about some war time based snare drum/marching band beats that might work. We eventually filled these gaps with a loop we found on a Cd of a basic wartime marching band sound.
At first, the image on the right was my preferred choice, as it brakes all of the conventions of a standard Total Film cover, and I love the way the head pokes out of the curtains. However, my feedback revealed that there is not enough of the antagonist on show, and there is too much of the curtains that show normality. The image on the left also needed some developing. The title was quite large and in danger of covering up some of the image, so it was all about finding the right position for that. I also had some feedback saying how there is now less curtain involved, as they now focus on the props in the centre and the darkly lit letters pinned to the door but still see that this setting is a suburban home where evil should not commence.
I had the same precedure for my film poster. My first image was apparently too unrealistic according to my feedback, and actually looked like i had photoshopped the antagonist into the image. That was definitely not my plan. However, that is actually what happened, and i thought it looked pretty decent. But feedback tells you the truth as you see it from another persons perspective, not just your own. In this case, it was a media professional who had been in the business for years, and some of my fellow media students, so i received a lot of help and advice on improving it. Nevertheless, i kept the poster, and moved on to starting again with a new image. This is my finished Poster:
To make the villain stand out more, people had suggested that making him more of a silhouette would look good, so i totally changed the image to Black and White in order to do this. This also made the title stand out more as white on black defines it in itself.



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